The Consultation Republic

The Consultation Republic was the prequel of this current game, The Republic War. It consisted of 3 teams, The Cessation, The Genesis Rebellion, and The Peacemakers. The two teams, The Cessation and The Genesis Rebellion fought with each other while those on The Peacemakers attempted to break the fights up. Weapons in the game that were school-friendly were allowed to be used during recess and such. Players had a health bar that would last until the end of the week. If the player died before the "Weekly Reset," then they would have to give up the weapons that they purchased. There were quests, leaders, boss event ideas, festive events, and more. Classes were a lot different. There was: There were also consumables that provided buffs or benefits to the player.
 * Mage
 * Thief
 * Archer
 * Bounty Hunter
 * Fighter
 * Melee Master
 * Medic
 * Necromancer
 * Shield Master

The Fault
The game ended up not working out because of the lack of funding for weapons and consumables. However, with this game, people can make weapons and bring their own weapons, allowing for a more flexible game. Players now keep their weapons and put them away for other players to use if they are an outdated form of their current weapon. The old game failing caused everyone to lose interest in future games I had. Which is fair to me.